Overseas Media Waypoint reported that the US Air Force (USAF) commissioned the creation of airline simulation to Unity, a leading game engine development.
According to Waypoint, this news is said to be based on the US Air Force Internal Document, which the media has acquired through information free law. An internal document says Kill Chain Integration Division that was outsourced to Unity, and Kill Chain is generally defined as a series of activities from Confirmation of goals to target destruction increase.
The document is the purpose of the simulation, Unity technology provides the basis of three-dimensional simulation environment and population intelligence (Omitted) to realize the near-field air-in-premises simulation function of the fighter. And the reason why Unity was selected, existing systems can provide excellent immersive and simulation.
However, when Waypoint contacted Unity’s Senior PR Manager Mathias Bavaria, Kill Cheyenne denies the contract of Japan and (US Air Force). Unity was in charge of the American Air Force pilot training modernization project, and finally it is clear that the project was not implemented.
In addition, Mr. Cavalry says that the US Air Force chose Unity to safely safe.